All Halo Infinite Beta Weapons So Far Halo
Halo Infinite’s weapon pool includes returning classics and new additions. Here is a list of all the Halo Infinite weapons known so far from the beta of the game.
The next chapter in the Halo franchise will be with us on December 8, 2021 on Xbox Series X | S, Xbox One, and PC. It’s also coming to Xbox Game Pass on day one, which will be a hit with many fans.
Halo Infinite will feature a brand new narrative campaign, but the main event will be its multiplayer. By playing the beta and studying marketing materials from 343 Industries, we were able to identify all the Halo Infinite weapons known to date.
All Halo Infinite weapons confirmed
The weapons in Halo Infinite are a mix of Human, Covenant, Forerunner, Promethean, and Banished tech. Here are all the pistols and melee weapons known to date:
- MA40 assault rifle: Halo’s standard assault rifle, accurate and reliable from near and far. Not very powerful but saves your life at the start of a match.
- BR75 combat rifle: Super accurate and powerful at medium to long range, the BR75 Combat Rifle is always a good decision. Its only weakness is when the player is surrounded by people with close range weapons. Keep moving.
- Commando VK78: The VK78 Commando is essentially a mix of the MA40 assault rifle and the BR75 combat rifle. Perfect for those who want something that falls in between in terms of benefits and features.
- Pulse rifle: The Pulse Rifle fires bursts of plasma and is incredibly lethal at close range. It can overheat if fired too much and unlike bullets, plasma damage decreases with distance.
- Needle : The classic Covenant weapon returns for Halo Infinite. The Needler shoots a torrent of sharp needles at the enemy. Powerful, but easy to burn through ammo quickly.
- Plasma gun: The Plasma Pistol is great for removing energy shields, and its charged shot can also act as an EMP, temporarily disabling vehicles. Like Pulse Carbine, it can overheat if you’re not careful.
- Sidekick MK50: The MK50 Sidekick is a handgun designed as a back-up weapon if your biggest short on ammo. It’s fast and accurate and never be afraid to fall back on it when needed. Use the weapon to finish off your enemy rather than scavenge for ammo.
- Disruptor: New weapon for Halo Infinite. It is a rapid fire pistol and probably has another purpose due to the name.
- Bulldog CQS48: The CQS48 Bulldog is a high damage shotgun at close range. It is perhaps the most powerful close-range pistol in the game.
- Sniper S7: A two-shot sniper rifle that shines from a distance but useless up close. A shot of this will likely kill most opponents in one hit.
- Shock rifle: The Shock Rifle is another Banished favorite and is ideal for medium to long range play. Its shots can ricochet, allowing it to strike multiple enemies.
- Tracker Rifle: This weapon appears to be the banished answer to a sniper rifle. We may have to wait for the launch to confirm.
- Hydra: Returning from Halo 5, the Hydra functions much like a grenade launcher but with added precision.
- Eater: Weapon of choice for the Banned. Powerful when it connects but the gun has a slow rate of fire. Ideal for hallways and tight spaces where the enemy has nowhere to run.
- Pest: It works much like the Banished Spiker from Halo 3, it’s a plasma grenade launcher that’s great for crowd control, weakening a group of enemies. However, it’s not that good against straightforward opponents.
- Ashes: The Cindershot is an ancient grenade launcher used by the Forefunners. It is more powerful than the Ravager and has a larger blast area.
- Gravity hammer: Classic weapon used by Brutes; The Gravity Hammer is a melee weapon that deals massive damage when connected. However, the hammer is slower than the energy sword.
- Energy sword: One-hit melee weapon returning from previous games. The Energy Sword is completely lethal and is a favorite weapon of the Arbiter and his forces.
- Heat wave: Heat Wave is a Forerunner weapon that shoots energy bolts at enemies. Players can harness its ricochet abilities to damage multiple enemies.
- Sentinel beam: Return weapon used to fire energy beams by holding down the trigger. Recoil sometimes makes it difficult to use, although the damage is well worth it. It’s also satisfying to use.
- Skewer: The Skewer is designed to exit vehicles – and their passengers. The weapon is ideal for marking elimination sequences and is very useful in an ambush. This way enemies are destroyed before they know what hits them.
So much for all the Halo Infinite weapons we know of so far. That’s not all, we’ve also put together a list of also all vehicles available in Halo Infinite multiplayer.